Hello there! Unfortunately writing Mewtwo vs. Aang is taking longer then I thought so starting on Kerrigan vs. Magneto has been a little delayed. However since I am going to try to update at least once a week (or failing that, bi-weekly). with little miscellaneous tidbits. The first of which is going into greater detail regarding the reward system.
What is the reward system?
The reward system is a format in which spoils or gains are given to the winner of each round in order to ensure both their long run competitiveness and to provide for a surprise every round. This system is also made to ensure that more factors in then just strength; it will measure how well warriors do in new sets of circumstances.
What Can they get?
Though exceptions will exist, for the most part what winners can get is split into the following categories:
This concept will be the most common gain in the tournament, and it refers to enhancing already existing powers in a character's arsenal. Galen Marek has acquired Pyrokinesis; the mental manipulation and creation of fire, which contains properties that actually make it a sub-category of telekinesis. Thus this will be included in the Marek's already formidable long range as a technique Marek may use.
This is self explanatory; some people will gain completely new powers from defeating an adversary. For example if Alex Mercer beats Alucard and absorbed him he could gain a series of completely new powers like becoming liquid-like intangible, being able to summon the souls of those he had consumed before (though it will come at a price!), and a very special unique offensive ability.
Another one that requires no real explanation. Some characters will be able to loot their opponents arsenal. I.E. whoever defeats Marek gets a lightsaber; the Elder Wand is up for grabs if someone can wrest it from Dumbledore's grasp.
If Kratos were to beat Batman, he'd get one HELL of a pre-battle bonus. As victories mount, the winning characters are going to see their compounds greatly expanded to take into account their new bonuses, which can include either their opponent's or some unique people/items from their own universe (Marek got his mentor Rahm Kota).
Often times this falls into the category of "new powers" but nevertheless new defensive equipment can be up for grabs here. An example is if Aang beat Mewtwo he can replicate the Pokemon's bubble shield through his new bending style.
One of the of the rare types of gain and almost exclusive to "consumers" (more on that later), characters capable of this gain will see various x-factors score increase. Marek got a slight speed increase from beating Azula and learning her propulsion move.
The very rarest type of gain, this only really refers to two people initially;Alucard and Arthas Menethil. Any people these two kill join their armies and fight alongside their new masters in the next battles.
Of course there may be some miscellaneous types of gains mixed in so this list isn't definitive but in general this is what you can expect. In addition it is possible to inherit some weaknesses from gains taken.
5 FACTORS GOVERNING GAINS:
These listed below are the most notable factors but not all of them.
1. "Consumers" :
The "Consumers" trait refers to the ability gain new powers/abilities as the tournament goes on either through personal traits (Rogue, Alex Mercer, Alucard, Arthas, Jackie Estacado) or retinue (Sarah Kerrigan). It is also worth mentioning that it is possible for another character to become a consumer. This is a positive modifier to the amount of gains each of them will get.
This modifier effects whether a person is willing to go the extra distance to gain new powers or what powers they will work for. For example power hungry Azula would probably turn into a vampire willingly if she beat Alucard (somehow), while Batman would not. However its a bit more then that as alignment (good, neutral , evil) is also taken into account.
Some of you have expressed concern that this tournament will eventually become a "top vs. bottom" scenario where too extremely bloated characters wield the powers of their entire half tiers. This is something I want to avoid, and for gains purposes only those that immediately precede the current battle will also be counted, and even those at a reduced rate. I.E. If Rogue fought and beat Marek in round 2, who previously beat Azula, she'd only get a limited amount of gains from Azula in addition to more from Marek. I can see her with Azula's immortal gains plus slight propulsion ability, and then whatever she gains from Marek. However if Kratos were to beat Rogue third round he'd get some of her powers/equipment, a little bit of Marek with nothing from Azula/Raven except "immortal gains". Immortal gains are the exception to this "no stacking rule".
This is what I feel makes the tournament most interesting. Each warrior will up to two unique gains or traits about them that will never disappear from circulation, even if the current wielder cannot or will not utilize it (Batman will not become a vampire, which is Alucard's immortal, however if Kerrigan then beat him she could choose to become one if she wanted. Another example is how certain characters can "own" Mjolnir the Hammer of Thor but only a very select few can wield it). Each immortal gain is weaker then it was when in it was in possession of its original owner. The immortal gains do detiorate somewhat as they change hnads but never completely.
Currently this is a rough draft of such a list that each person offers:
* note that all titles come with some powers, equipment, pre-battle ect.
Dr. Strange: Title: "Sorcerer Supreme" -those deemed eligible of any alignment can become the new sorcerer supreme and some of the powers that come with.
Dr. Fate: Helm Of Nabuu/New Lord of Order : Similar to above, with some limited power gain to those that are eligible.
Doomsday: Low-mid tier adaptive resistance.
Reimu: Some of her more powerful card attacks.
Captain Marvel: SHAZAM!
Thor : God/Goddess of Thunder title/Mjolnir. The Title means some control over weather.
Superman : Laser vision, increased durability if said character doesn't have it.
Alucard: Ability to turn into a "true vampire", Jackal.
Alex Mercer : Blacklight virus infection.
Jackie Estacado: Darklings/some amount of Darkness control
Arthas Menethil : Title: Lich King/Helm of Damnation, Frostmourne
Spawn : His suit, ability to manipulate necromagic to some degree.
Ghost Rider: Chains, some Hellfire manipulation.
Aizen: Zanpakuto/Kyoka Suigetsu
Shadow: Chaos Emeralds
Magneto : Mistress/master of Magnetism/ Magneto's helmet. The title means some ability to bend metal.
Sarah Kerrigan: King/Queen of Blades/psionic Storm. The title refers to the gain of several Zerg traits, as well as Abathur.
Mewtwo: Shadow Balls/Spoon
Aang: Title: Avatar. Limited ability to greatly enhance power for a time, I have something unique planned for this state.
Eldrad : His Staff and some Foresight abilities.
Alduin: Dragonscale armor, FUS RO DAH!
Dumbledore : Elder Wand + some spells
Palaptine: Ability to use Fore Lightning or a variant, lightsaber.
Rogue: Vampire Touch
Raven: Ability to manipulate "Soul self".
Azula : Blue-Fire Firebending
Marek: Lightsaber, Proxy
Batman : Bat-cave, utility belt
Kratos : Title Gained: God/Goddess of War. Title includes temporary rage of sparta move + Blade of Olympus.
Hulk: Hulk transformation
Doctor Who: Tardis for pre-battle only (did I mention that I have a no time travel rule at all for this tournament :p?), Sonic Screwdriver.
This is certainly a large advantage, however its not without its drawbacks. Proxy is not as powerful as the person he is mimicking, and can not replicate the strength level of the opponent's powers and cannot take into account new changes and personality of fighters. However he will be able to replicate simulated modules, personality and all, of Ty Lee, Azula and Mai to teach him skills relevant to each or just to serve as pure training.
Rahm Kota was a former Jedi Master who was noted as an excellent tactician and combat controller. He later became Marek's Jedi mentor. For the purposes of the tournament he will serve an advisory role in pre-battle, as well as being a means in which Marek can develop more light side powers.
*Signifies victory gain
Note: He has an addition four hours for winning against Azula via a K.O.
Range: up to 10 meters | Type: Innate | Effect: speed boost/flying Usage: ???
Marek has acquired the ability to use pyrokinesis to propel himself, though not for as long as Azula. He can use the power to fly in the air, slow down her descent, or rush around the battlefield at high speeds he would not normally be capable of. It also has a bit of a offensive edge, as fire being used for propulsion can easily be accessed for fighting. Should he need to flee quickly or charge at a foe, this power aids him greatly. I expect it to serve in combination with Marek's force speed as an impressive boost.
Range:Personal space Type: Prepared Effect : burn, defense Usage:????
Marek has also acquired the ability to summon a quasi-fire shield around himself. Though its not as powerful as Azula's version he can still use it for some defensive purposes, as well as a ramming device. Exactly 30 seconds after activating it the power explodes in a bright light and leaves behind a smoke cloud, which serves to somewhat cloak Marek's own movements.
Damage Resistance: 41/100 (increased from 35):
Though the Force protection is a powerful shield, he only used it once and in circumstances that may have aided in his death (channeling all that electricity would not have been healthy) .Galen scores somewhat high here due to telekinesis and lightsaber blocking. From beating Marek he has gained the ability to use a temporary fire shield, boosting this score a bit.
Raw Speed: 21/100 – (from 19)
Marek is naturally very fast and is capable of using Force speed to temporarily boost his speed, but only very briefly. However he now has increased speed from learning Azula's propulsion ability.
Farsight has gotten better, and thus this score is now a 69 from previously a 68.
And that is it for this week, I shall try to get something else up next week. In the meantime what do you think of this system? Any suggested changes? Also do you have any changes to the line-up you would like to suggest? While first round contestants are locked in I don't mind switching around 2nd or 3rd round if it turns out to be fairer for all.